Eran Alboher shows how he uses shape language to create compositions for characters that tell their own story.
Add Yahoo as a preferred source to see more of our stories on Google. When you buy through links on our articles, Future and its syndication partners may earn a commission. Credit: Emily Chapman When ...
What if you could bring your characters to life with stunning visual consistency, all while saving time and effort? For creators, storytellers, and designers, maintaining a cohesive look across ...
Lucas Lacerda uses a world-building approach to guide his design choices.
The world of animation is witnessing a significant transformation as new technologies emerge to enhance the creative process. Among these advancements, Generative Pre-trained Transformer (GPT) tools ...
Based in Los Angeles, Connie has worked in illustration and concept art for the likes of Disney and Sega. In her personal ...
The creators behind the fantasy series Sentenced to Be a Hero have discussed the origins of the story, their collaborative creative process and the response to the series’ anime adaptation. Author ...
Gematsu recently sat down with Toshiyuki Kubooka, the character designer and animation director behind the LUNAR series, to discuss the remastered editions of LUNAR: Silver Star Story and LUNAR: ...
ComicBook has the exclusive preview of excerpts from X-Men ’97: The Art and Making of the Animated Series. Those excerpts feature character designs for Magneto, Beast, and Jubilee. With Professor ...