Hello, I am writing a saved game editor for an old, old, old DOS game called X-Com:UFO Defense. I'll be writing it for TFTD too... but I digress... Actually, I've already written it a few times, and ...
When Jim Keller talks about compute engines, you listen. And when Keller name drops a programming language and AI runtime environment, as he did in a recent interview with us, you do a little research ...
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